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Case Studies

I became fascinated with designing for belonging after struggling to find spaces that felt meant for me post-undergrad. As loneliness and social disconnection become increasingly common in the United States, I began exploring how design could help people discover and connect with third-space brands.

The Third Space Series explores this idea through conceptual spaces that bring brand, advertising, and UX/UI design together across three points of the experience: signal, invitation, and follow-through signal, invitation, and follow-through, guiding people from discovering a space, to engaging with it, to becoming part of its community.

The following case studies explore what it means to design spaces that foster connection and a sense of belonging.

Third Space Designs

The Playlist Lounge

Project Type:

Brand Design
Advertising Design
UX/UI Design

Software Used:

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Project Description:

Playlist Lounge is a conceptual gaming and jazz lounge designed as a third space for young adults to connect through shared interests and experiences. Exploring how design can foster belonging through the brand experience, the project includes a brand suite, promotional materials, and a mobile app for discovering events, booking game rooms, and earning rewards.

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